Future Updates Will Make The Replayer Even More Immersive
Assigns the contents of another future object. 1) Releases any shared state and move-assigns the contents of other to *this. After the assignment, other.valid() == false and this->valid() will yield the same value as other.valid() before the assignment. 2) std::future is not CopyAssignable.
How to make my sim more immersive. : r/simracing
